AI Insights · Timothy · June 2024
Top 5 Racing Games on iOS in Finland Q2 2024
Discover the performance of the top 5 racing games on iOS in Finland for Q2 2024, including downloads, revenue, and active users.
The second quarter of 2024 has seen notable trends in the performance of the top 5 racing games on the iOS platform in Finland. Here's a detailed look at the metrics for these popular titles, based on data from Sensor Tower.
Pocket Champs PVP Racing Games from MADBOX demonstrated a dynamic quarter. Revenue peaked at $1.1K in the week of May 20, with a noticeable increase from early April's $270. Downloads showed a downward trend, starting at 276 in the first week of April and decreasing to 140 by the last week of June. Weekly active users fluctuated moderately, peaking at 1.8K in early April and stabilizing around 1.5K by the end of June.
Real Racing 3 by Electronic Arts experienced varying revenue, with a high of $1K in the week of April 8 and a low of $277 in mid-May. Downloads remained relatively stable, with a slight increase from 108 in early April to 122 by the end of June. Weekly active users saw growth, reaching 807 in the week of May 20, up from 575 at the start of the quarter.
CSR 2 - Realistic Drag Racing from Zynga Inc. saw an interesting revenue pattern, peaking at $605 in mid-May and hitting a low of $114 in early June. Downloads increased towards the end of the quarter, from 52 in early April to 81 by late June. Active users also grew significantly, from 1.1K in early April to a peak of 1.9K in mid-June.
Mario Kart Tour by Nintendo Co., Ltd. maintained fairly consistent revenue throughout the quarter, with a peak of $342 in late April. Downloads showed a slight increase, from 173 in early April to 174 by early June, but then dropped to 119 by the end of June. Weekly active users remained stable, fluctuating around 1.5K throughout the quarter.
CarX Drift Racing 2 from CarX Technologies showed steady revenue, peaking at $347 in early June. Downloads were stable, hovering around 100 per week, with a slight peak of 151 in mid-June. Active users also remained steady, with a peak of 395 in mid-June.
For more detailed insights and data, visit Sensor Tower.